Project Research
To begin my project, I carried out some in-depth research that would help me to better understand the Studio Ghibli aesthetic as a whole. In addition to this, I would study texturing techniques and workflows that I believe would be of some benefit during the development of my project, this includes looking at the 'Runtime Virtual Texturing' workflow within Unreal Engine 4 and how to achieve various visual effects for my environment.
I have linked the pages of my research document below to show exactly what I have studied.
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Research Document Pages 1-3
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Research Document Pages 4 - 6
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| Research Document Pages 7 - 9 |
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| Research Document Pages 10 - 12 |
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Research Document Pages 13 - 15
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| Research Document Pages 16 - 18 |
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| Research Document Pages 19 - 21 |
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| Research Document Pages 22 - 24 |
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| Research Document Page 25 |
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Project Plan
Once my research was complete, I put together a project plan to help manage and organise my development time and project milestones more effectively.
I have linked an image below that shows my project plan and how I divided my time across each set task.